Architect & AI Researcher
Exploring the intersection of architecture, generative AI, and urban data science.
I create digital tools and workflows to analyze, simulate, and design built environments. My work bridges the worlds of architecture, AI, and urban data—enabling new ways to understand, visualize, and shape our cities.
My projects include:
- 3D city generation & visualization
- Urban growth simulation & land use prediction
- Interactive plugins for architects and city planners
- Languages: Python, HTML, CSS
- AI/ML: PyTorch, Hugging Face, scikit-learn, XGBoost, LightGBM, Diffusers, ControlNet, LoRA
- Spatial Analysis: osmnx, geopandas, Google Earth Engine, shapely
- Data/Graphs: pandas, numpy, PyTorch Geometric
- 3D & Design: Blender, Rhino/Grasshopper, trimesh
- APIs & Automation: n8n, Slack API, Speckle API
- Dev Tools: Git, VS Code
I'm also an artist who loves exploring the overlap between technology, design, and storytelling. My passions include painting, biomimicry, and experimenting with new digital tools.
I'm always open to collaborations, research, and creative projects at the intersection of AI and the built environment.
- Hugging Face @MisraSerenayy – My trained diffusion models & custom datasets
"Designing not just buildings, but the algorithms that shape our cities."