Software enthusiast since 2012.
- logarift
Developer Experience friction logging and analytics system for capturing developer pain points, modeling cognitive load, and improving engineering workflows. - a2a-cpp
C++20 SDK for the Agent2Agent (A2A) Protocol: build A2A clients and servers with REST, JSON-RPC, gRPC/protobuf, streaming, auth hooks, CMake, vcpkg. - poor-man-s-cache
A high-performance coroutine-based TCP cache server in C++, inspired by Redis.
It started as a pet project but has grown into a stable cache system with a custom key-value store, epoll-based networking, memory pool optimizations, and compression logic.
My current goal is to push its performance to 10M and then 100M requests per second on relatively modern PC. - FauxzureQ
A local azure storage account emulator - a faster alternative to azurite.
Beyond these projects, Iโm always exploring GPU programming and high-performance computing.
My current interests include:
- High-performance web servers and distributed caching systems
- GPU acceleration (OpenCL, CUDA) for computation-heavy workloads
- Scalable system design and DevOps best practices
- Languages: C++, C#, Golang, Python, JavaScript (React, Node.js)
- Systems & Platforms: Linux- and Windows-based development, containerization (Docker, Kubernetes)
- Cloud & Infra: Azure, GCP, Terraform, CI/CD pipelines
I'm open to discussing contract work or collaborations.
If you're looking for a manager, DevOps engineer, software architect, or software engineer, feel free to ping me on LinkedIn.