Starred repositories
A Unity utility for programatically generating Addressable Groups and managing their dependencies.
[Arxiv-2024] MotionLLM: Understanding Human Behaviors from Human Motions and Videos
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Cap'n Proto serialization/RPC system - Python bindings
Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.
An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.
Open3D: A Modern Library for 3D Data Processing
A collection of helpers for work with Unity's ECS framework, used in our games.
TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow
🐸💬 - a deep learning toolkit for Text-to-Speech, battle-tested in research and production
🤖 💬 Deep learning for Text to Speech (Discussion forum: https://discourse.mozilla.org/c/tts)
🔍 Go tool for LSB steganography, capable of hiding any file within an image.
An implementation of Wave Function Collapse with a focus on performance.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A work-in-progress, to-be-probably-renamed C# implementation of Cap'n Proto
Shows how to support rendering motion vectors within the standard particle system of Unity.
MARY TTS -- an open-source, multilingual text-to-speech synthesis system written in pure java
Yeoman generator for Enterprise Angular projects.