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Starred repositories

Showing results

A Minecraft clone in Unity

C# 199 59 Updated Nov 21, 2023

Unity asset to allow animating UI materials

C# 124 8 Updated Jun 26, 2025

Implement Marschner Shading Model In Unity

ShaderLab 144 29 Updated May 6, 2020

my lib

C# 24 14 Updated Jul 26, 2023

Tools for working with Spherical Harmonics in Unity

C# 23 2 Updated May 23, 2024

SketchFab Model & Texture Ripping Tool

JavaScript 118 13 Updated Feb 25, 2025

A color management framework for visual effects and animation.

C++ 1,984 481 Updated Dec 11, 2025

渲染医生,基于 RenderDoc 的渲染分析工具,以 html 形式展现方便阅读和分享。

Python 97 28 Updated Jul 4, 2022

Renderdoc.dll injector base on SeanPesce/d3d11-wrapper

C++ 58 8 Updated May 23, 2024

RooCode自动生成的MCP服务

JavaScript 24 4 Updated May 28, 2025

Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets

Python 824 55 Updated Sep 8, 2025

It’s a lightweight technique that reconstructs world position from depth, adds noise-based height perturbation, and uses the result to drive soft alpha transitions near surfaces—creating the illusi…

HLSL 9 Updated Nov 18, 2025

UE4 向け Default Lit なToon

58 12 Updated Oct 14, 2019

Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)

C# 83 21 Updated Oct 25, 2025

AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.

C# 1,733 120 Updated Mar 4, 2024

Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)

C# 317 27 Updated Mar 20, 2025

This code provides some DIY Unity editor window wrappers, allowing developers to customize and build their own Unity editor UI.

C# 33 1 Updated Apr 17, 2025

A demo show how to controls unity's MSAA render target resolve operation on command

77 10 Updated May 19, 2022
C++ 43 18 Updated Jan 12, 2023

A simple forward render pipeline for graphics study.

C# 88 12 Updated Apr 9, 2023
C# 74 15 Updated Oct 21, 2023

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 4 1 Updated Dec 9, 2024

Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)

C++ 59 9 Updated Apr 12, 2019

Demo 2D implementation of radiance cascade global illumination in Unity.

C# 61 8 Updated Jul 13, 2024

Gameplay-Ability-System For Unity

C# 724 112 Updated Dec 18, 2025

一款照片水印添加工具

TypeScript 1,527 94 Updated Apr 27, 2024

This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer

QML 41 7 Updated Jun 19, 2024

Fur shader implementation for URP

HLSL 1,304 180 Updated Jan 5, 2023

Grass and Trees in bigword

C# 68 31 Updated Aug 2, 2021

A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.

C# 280 32 Updated Oct 4, 2023
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