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狢制作 Mujina Production (individual)
- Tokyo or Sendai, Japan
- mujina-prod.com
- @NagitchDevelop
Stars
Godot Engine – Multi-platform 2D and 3D game engine
Self-hosted game stream host for Moonlight.
FlatBuffers: Memory Efficient Serialization Library
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Unity Performance Tuning knowledge book
Unreal Engine JSON/MsgPack serialization framework
Allows a microcontroller, with native USB capabilities, to appear as a MIDI device over USB to a connected computer
Dockerised Unreal Engine 4 microservice demo using gRPC