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狢制作 Mujina Production (individual)
- Tokyo or Sendai, Japan
- mujina-prod.com
- @NagitchDevelop
Stars
Pure Data embeddable audio synthesis library
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Logic-processing pipeline for Unity, providing deterministic systems, scripting, and sequencing.
This is a sample project to introduce the use of UI Toolkit in Runtime
Generates static HTML galleries with video thumbnails
A Virtual DOM framework for Unity UI Toolkit runtime. Provides declarative UI composition, diff-based reconciliation, and data binding for Unity applications.
Low-latency Audio Signal Processing plugin for Unity
A draft specification defining a standard mapping between MIDI and OSC message formats for interoperable audio and control systems.
A time-sequenced event file format designed for OSC-based music and multimedia data, similar in concept to MIDI SMF but more flexible and extensible.
The Bluesky Social application for Web, iOS, and Android
Cross-language data model for Open Sound Control (OSC) messages, supporting serialization, MessagePack conversion, and structured data interchange.
An extended Markdown-like document format that supports embedded assets and modular content packaging for creative and technical documentation.
Rust data structures and type definitions for Open Sound Control (OSC) protocol messages, compatible with the OSC 1.0/1.1 specification.
Standalone client for managing official builds of Blender 3D
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
A realtime sketch to image demo using LCM and the gradio library.
Blender addons that improve the game development workflow between Blender and Unreal.
Generate Blender Rigify armatures for VRM models