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Kyung Hee University
- South Korea
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12:49
(UTC +09:00) - https://noperior.vercel.app/
- in/yonghyun-gwon
Stars
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
AI가 쓴 한글을 사람 글처럼 윤문하는 Claude 스킬 — Korean AI-text humanizer: detects and rewrites translationese, mechanical parallelism, and 71 other AI tells
Efficient 3D human pose estimation in video using 2D keypoint trajectories
Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"
[IJCV 2024] InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions
[ECCV 2024] Official PyTorch implement of paper "ParCo: Part-Coordinating Text-to-Motion Synthesis": http://arxiv.org/abs/2403.18512
A Hexagonal Game make in Pygame. Just avoid polygons collition and you will fine.