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Replication of JGS2 using UIPC.

C++ 1 Updated May 9, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 11,310 957 Updated Aug 6, 2026

Bookmarks in graphics, algorithms, low level programming, math, languages

1 Updated Sep 2, 2025

High-Performance Cross-Platform GPU-Based Physics Simulator, Based on LuisaCompute

C++ 1 Updated Nov 8, 2025

High-Performance Rendering Framework on Stream Architectures

C++ 1,036 106 Updated Aug 10, 2026

A real-time soft body simulation framework (Incremental Potential Contact (IPC), Projective Dynamics ...)

Edge 13 2 Updated Dec 20, 2025

Voyager — an all-in-one enhancement suite for AI Studio, Gemini, Claude & ChatGPT: timelines, folders, prompts, usage tracking, chat export, plugins, and more. / 面向 AI Studio、Gemini、Claude 与 ChatGP…

TypeScript 19,342 640 Updated Aug 9, 2026

Local-first code intelligence graph for MCP and CLI. Builds a persistent map of your codebase so AI coding tools read only what matters, with benchmarked context reductions on reviews and large-rep…

Python 29,594 2,711 Updated Aug 2, 2026

Botao Wu, Zhendong Wang and Huamin Wang. 2022. A GPU-Based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simulation. ACM Transactions on Graphics (SIGGRAPH), vol. 41, no.…

C++ 16 6 Updated Sep 6, 2022

Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation with Python bindings.

C++ 78 16 Updated Aug 6, 2026
C++ 4 1 Updated Aug 7, 2026

Portable and Editable Simulation using Projective Spacetime Optimization

C++ 10 3 Updated Nov 20, 2024
Python 2 Updated Feb 11, 2026

Implementation for different reduction/acceleration methods applied and tested on projective dynamics

C++ 1 Updated Sep 5, 2024

projective-dynamics-with-cuda

C++ 8 1 Updated Apr 18, 2025

Real-time multi-physics simulation with an emphasis on medical simulation.

C++ 1,240 359 Updated Aug 6, 2026

Pies is a constraint- and particle-based, soft-body physics engine.

C++ 15 2 Updated Jun 28, 2023
C++ 6 Updated Mar 5, 2025

本科毕设 - 基于有限元法的3D模型仿真

C++ 1 Updated Jan 6, 2026

Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact

C++ 431 40 Updated May 10, 2024

Unified GPU IPC Framework

Cuda 30 16 Updated Jul 24, 2026

A set of reusable functions to integrate IPC into an existing simulation.

C++ 318 51 Updated Aug 7, 2026

A Modern C++20 Library of Unified Incremental Potential Contact.

C++ 307 59 Updated Jul 8, 2026

This is the first fully GPU Optimized IPC framework

Cuda 144 23 Updated Jul 16, 2026

Gaia Physics Engine

Raku 867 66 Updated Oct 4, 2025

Collection of Cloth Simulation Papers.

84 5 Updated May 16, 2023

Power full Task Manager

C 3,716 294 Updated Jul 26, 2026
Python 50 Updated Jan 7, 2026
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