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Joy:)

Joy is a 3D platformer about the robot Joy trying to impress her creator and wants show the world how smart he is. The goal is to traverse a course as fast as possible while collecting bolts and managing your fuel. The game is time based, where a shorter time results in a better score. Colleting bolts reduces your time, thus increasing your final score.

Joy was developed as a course at Blekinge Institute of Technology.

Details

  • DirectX 11
  • AABB Collision
  • Pickups (Bolts)
  • Lightmaps
  • Toon Shader
  • Glow
  • Decal
  • Instanced Rendering

. JOY

Joy uses its own binary fileformat for importing data.
A .FBX file is converted into a .JOY offline, which is loaded and interpreted at runtime.

It contains:

  • Mesh data
  • Material data
  • Cameras
  • Morph-Animation
  • Skeletal-Animation
  • Lights
  • Groups
  • Custom attributes from Maya

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joy:)

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