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Linux:
	Requirements:
		cmake
		g++
		sdl

	Compile:
		Open Terminal in the build-linux folder.
		Terminal: cmake ../src
		Terminal: make

	Run:
		Terminal: ../bin/Example

Windows:
	Requirements:
		CMake 2.8
		Microsoft Visual Studio 2008
		SDL
			Copy SDL.dll to C:\Windows?

	Compile:
		Start CMake (cmake-gui).
		Where is the source code: Path/To/Engine/src
		Where to build the binaries: Path/To/Engine/build-VS
		Click Configure.
		Select Visual Studio 9 2008.
		Click Finish.
		SDLMAIN_LIBRARY: C:/SDL-1.2.14/lib/SDL.dll
		SDL_INCLUDE_DIR: C:/SDL-1.2.14/include
		Click Configure.
		Click Generate.
		Open Project.sln in Path/To/Engine/build-VS.
		Add to Graphic_OpenGL->Properties->Linker->Input->Additional Dependencies:
			// allready there this time: opengl32.lib
			C:\SDL-1.2.14\lib\SDL.lib
		Build Solution.
		Set Example as StartUp Project.

	Run:
		Run it with Ctrl+F5.

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A simple 3D engine for my prototypes.

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