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1.0.2

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Merge pull request #11 from coolymike/localized-missions-fix

Localized missions fix

1.0.1

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Merge pull request #9 from coolymike/textbox-fix

Switch to getFilteredStringInput to allow non US-QWERTY layouts

1.0.0

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Add back ILRepack and fix location names

I believe it is release time.

0.6.0-hotfix2

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Fix bugs relating to a few things

* Fixed bug where, during a sudden disconnect, the game would spam the beep SFX.
* Additionally, there's now a nice looking screen for sudden disconnects.
* Fixed bug where patch that was meant to prevent players from downloading executable files they hadn't collected yet wasn't really doing anything

0.6.0-hotfix1

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Fix bugs relating to PointClicker and the new CSEC daemon

0.6.0

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Finalize new CSEC daemon, fix many bugs

Many bugs relating to limits and PointClicker have been fixed
New CSEC daemon basically functions as intended, so I consider it finished

0.0.4

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Fix bugs relating to limits

* Fixed bug where Shell Limits didn't work properly
* Fixed bug where RAM limits would be way off
* Receiving RAM limits actually does something now
* Add new command for checking remaining mission skips/forcehacks

0.0.3

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Mainly bug fixes, block downloads of uncollected executables

* Fixed issue where Archipelago logo used wrong filename in code
* Fixed bug where the client mod wouldn't load data from savedata
* "FTPSprint" can be in place of "FTPBounce" when checking if player has FTPBounce
* Fixed longstanding bug where Subvert Psylance Investigation wasn't getting sent
* Block downloads of uncollected executables
* Block "destructive" commands of player's PointClicker savefile (prevents cheating)

0.0.2

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Implement more things, fix some bugs, add some comands

* Implement shell and RAM limits (untested)
* Add new commands:
	* `archisay` - Send a message to text chat
	* `archifh` - ForceHack
	* `skipmission` - Mission Skip
	* `printserverdata` - Prints stored DataStorage
* Implement ForceHacks and Mission Skips
* Fix really annoying bug where PFA would be received... again.
* DataStorage now scopes to Slot instead of Global
* Implement traps
* New option to skip (most of) the boot intro text
* Fix bug where DeathLink would trigger on ANY crashed node
* Local inventory is now saved to the save file
* Collected flags are now stored to the save file
* Locations that have already been checked won't be checked again

Yes, yes, I should've committed earlier.

0.0.1

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Add README and LICENSE