The modern, tabbed editor for Unreal Engine localization files.
LocresStudio is a specialized GUI tool for editing Unreal Engine .locres files. It is a "Power User" fork of UnrealLocresEditor, enhanced with multi-file support, Excel compatibility, and advanced accessibility features for translators.
- ๐ RTL Support: Native support for Right-to-Left languages (Arabic, Hebrew, Farsi). Toggling RTL instantly flips the grid layout and text alignment.
- ๐ค Font Control: Pick any installed system font (e.g., Arial, Noto Sans) and adjust the font size to ensure non-Latin scripts are readable.
- ๐ Dynamic Themes: Switch instantly between Classic Dark, Soft Light, Cool Gray, and Purple themes without restarting the app.
- ๐ฑ๏ธ Enhanced Context Menu: Right-click any row to quickly Copy Source to Target, Find/Replace, or ๐ Open in Google Translate for instant lookups.
- ๐ Live Status Bar: Track your progress with a real-time row counter (
Row: 15 / 1000) and unsaved changes indicator at the bottom of the window. - ๐ Multi-Tab Interface: Open, edit, and switch between multiple localization files simultaneously.
- ๐ Excel Compatibility: Import/Export TSV and CSV files with smart Copy/Paste support for Excel/Google Sheets.
- ๐พ Safe Editing: Uses a sandboxed temp-file system to prevent crashes or file-locking issues.
- ๐ฎ Discord Rich Presence: Shows which file you are currently editing and your line count directly on your Discord profile.
- ๐ Lightweight: Optimized release build (~15MB download / ~40MB installed).
- ๐ Legacy Support: Full support for importing text files from UE4LocalizationTool (supports the
[~NAMES-INCLUDED~]format). - ๐ง Linux Ready: Improved architecture ensures better compatibility with Wine environments.
LocresStudio is fully portable. You do not need to install .NET.
- Go to the Releases Page.
- Download the zip file (e.g.,
LocresStudio-v1.0-win-x64.zip). - Extract the folder anywhere.
- Run
LocresStudio.exe.
Note: Exported files are saved in the same folder inside the application directory.
LocresStudio runs natively on Linux (UI), but the backend tool (UnrealLocres) requires Wine.
- Wine must be installed (e.g.,
sudo apt-get install wine wine32).
-
Download the linux-x64.zip from Releases.
-
Extract the files.
-
Download the original UnrealLocres CLI tool (It is an
.exe, but we will run it with Wine). -
Place
UnrealLocres.exeinside your extracted folder (next toLocresStudio). -
Open a terminal in that folder and run:
./LocresStudio
-
First Time Setup:
- In the app, go to Linux -> Attempt wine prefix.
- Follow the on-screen instructions.
LocresStudio is a fork of UnrealLocresEditor. While this version has evolved with new architecture and features, the foundation was built by Snoozeds.
If you appreciate the original work that made this tool possible, please consider supporting the original creator:
- The only way to add new row is to export the file to csv - create new row with the key you want and save that - then import it with Locres Studio.
- Google Translate - If multiple rows are selected it translates only that row - I might add GoogleTranslateFreeAPI - which has option for multiple, but this is as for now
Powered by UnrealLocres and AvaloniaUI.
Forked and maintained by AcTePuKc.