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Unraid API integration for Home Assistant using the local GraphQL API
A third-party, open-source ProtonMail CardDAV, IMAP and SMTP bridge
Public repository to report all the issues on fluufff.org (registration system included)
Helper tool for configuring routed IPTV on the UniFi Dream Machine (Pro)
Set app volumes with real sliders! deej is an Arduino & Go project to let you build your own hardware mixer for Windows and Linux
Home Assistant Addon for OpenVR Sensors and Notifications
Client application written in Unity3D for communication with the ovrsmartbridge home assistant addon
Prototype native exports for a .NET Assembly.
A look at inner workings of Joycon and Nintendo Switch
Emulate Nintendo Switch Controllers over Bluetooth
An unofficial .Net wrapper for the Discord API (https://discord.com/)
The new Windows Terminal and the original Windows console host, all in the same place!
Gitter bot for arenanet/api-cdi by darthmaim
Subscribe to this repo to be notified of Announcements and changes in .NET Core.
Lightweight, high-performance HTML renderer for game and app developers.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Discord bot for the Guild Wars 2 API.
Minecraft servers that only run when people are playing on them
psieg / Lightpack
Forked from woodenshark/LightpackLightpack and Prismatik open repository
A WIP mod for Cities: Skylines to improve traffic.
Collaborative Development Initiative for Public APIs
Lightpack and Prismatik open repository (For support use support@lightpack.tv)
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
kytulendu / gw2formats
Forked from rhoot/gw2formatsType-safe library for reading the data in Guild Wars 2's files.
kytulendu / gw2dattools
Forked from ahom/gw2_reverseCollection of tools to make building programs for the Guild Wars 2 dat file easier.
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.