Stars
A compileable setup of Frogger 2 for PC from the End of Project VSS Backup
Extreme Pinball for Dreamcast (Windows CE), special thanks to Comby Laurent and LemonHaze
FrenkelS / Wolf3D-Mac-for-DOS
Forked from Blzut3/Wolf3D-MacMacintosh Wolfenstein 3D ported to DOS
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachronox was developed upon).
Reconstructed source code of the game Duke Nukem II
atsb / ExhumedEX-Plus
Forked from svkaiser/PowerslaveEXExhumedEX-Plus is a unofficial recreation of Lobotomy Software’s obscured FPS game, Exhumed (also known as Powerslave in the US)
An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
ptitSeb / Serious-Engine
Forked from icculus/Serious-EngineA port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
Reverse engineering the 1995 game Whiplash/Fatal Racing
a driving game on an island that used to be a jail
Libxmp is a library that renders module files to PCM data.
Recode Binary code of game Magic Carpet1 to C/C++ language(remake MC1 for any platform)
A partial rewrite of Midtown Madness 1, primarily focused on supporting modern computers and fixing bugs.
Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)