Skip to content
View BlackMATov's full-sized avatar
👻
The Show Must Go On ©
👻
The Show Must Go On ©

Block or report BlackMATov

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

ECS framework for Unity with full game state serialization, input recording/playback, and Burst/Jobs support

C# 66 Updated Apr 27, 2026

Blast aliens into oblivion, one pixel at a time.

Lua 1 Updated Apr 26, 2026

Batteries-included development environment for the Defold game engine, powered by Neovim

Rust 27 1 Updated Apr 9, 2026

Industrial design files for Keychron keyboards and mice. 100+ models with CAD assets in STEP, DXF, DWG, and PDF. Source-available, with commercial use allowed for original compatible accessories wi…

3,283 258 Updated Apr 28, 2026

The *cutest* framework out there for creating 2D games in C++!

C 796 48 Updated Apr 20, 2026

Postprocessing effect repository for LÖVE

Lua 704 43 Updated Dec 23, 2023

A high-performance C allocator with explicit heap regions, fragmentation control, and runtime tuning.

C 65 2 Updated Mar 29, 2026

Zig bithacks

Zig 94 4 Updated Mar 13, 2026

WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU

TypeScript 177 3 Updated Mar 25, 2026

Reference code for the Slug Algorithm.

HLSL 1,342 68 Updated Apr 15, 2026

🔗 Command Line Apps Script Projects

TypeScript 5,613 498 Updated Apr 27, 2026

Immutable and persistent data structures for Lua

Lua 6 Updated Mar 29, 2026

A curated list of quality Lua packages and resources.

24 3 Updated Mar 18, 2022

A lightweight, portable microbenchmarking library for Lua

Lua 11 1 Updated Apr 27, 2026

Amber is a low level animation framework.

C 3 Updated Apr 4, 2026

Quartz is a low level audio framework.

C 6 Updated Feb 12, 2026

Opal is a low level rendering framework that supports Vulkan / DirectX 12 / Metal / WebGPU.

C 36 1 Updated Feb 21, 2026

Lua/Luau-first frontend transpiler with flow-sensitive analysis, explicit modules, a Luau-compatible type checker, safe optimizations, and clean diagnostics. Generates readable, idiomatic Lua with …

Lua 2 Updated Mar 30, 2026

Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering

C++ 413 20 Updated Apr 27, 2026

An immediate mode GUI for the Love2D framework.

Lua 377 29 Updated Mar 23, 2026

Run LÖVE apps and games on the web

JavaScript 151 8 Updated Apr 26, 2026

keyboard controller firmware for Atmel AVR USB family

C 7 1 Updated Oct 19, 2022

A Windows one-click installer for the QMK CLI

Inno Setup 240 71 Updated Apr 19, 2026

QMK fork with Vial-specific features.

C 1,299 3,638 Updated Apr 27, 2026

A lightweight C++ toolchain and framework for WebAssembly.

C++ 163 7 Updated Mar 19, 2026

Write like a high-level language, run like C.

C 4,197 212 Updated Apr 27, 2026

A pure Lua implementation of xpcall with support for passing arguments

Lua 4 Updated Jan 4, 2026

Benchmarks of common ECS Frameworks in Lua

Lua 9 Updated Apr 28, 2026

Point Inclusion in Polygon Test

Lua 2 Updated Dec 20, 2025

LÖVE for Nintendo Homebrew

C++ 666 76 Updated Apr 26, 2026
Next