- Madrid, Spain
-
09:24
(UTC +01:00) - https://www.andres-brugarolas.com/
- @andresjs17
- in/andres-brugarolas-martinez
- https://www.buymeacoffee.com/brugarolas
- https://www.npmjs.com/~brugarolas
Lists (31)
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Apps
Browsers, TS/JS/WASM runtimes
- Browsers - Web-based GUIs - TypeScript stuff - JavaScript engines & stuff - WebAssembly engines & stuff - Transpiling and packaging stuffCompiler Optimization
LLVM stuff mostlyDoom, Doom Mods, Doom Engines
Doom, Doom Mods, Doom Engines, Doom Tools, Doom Renderers, GZDoom, VKDoom, Doom forks, etcEngines, Renderers & APIs
- Game engines - Renderer frameworks - Wrapper around graphics APIs - Window support - GUIs and web-based GUIs - Graphics APIsFunctional, Reactive, Meta, Refl
- Functional - Reactive - Functional reactive - Stores & ECS - Meta-programmation - ReflectionHaskell
Ideas for interpreted & JIT lang
- Wren language and enhancements - Luau, LuaJIT-remake, Melon and Lua languages - Wren LLVM unofficial experimental compiler - Other langs with LLVM JITInterpreters
JIT Compilers
JIT Compilers or JIT Compiled language implementationsJS/TS/PS, CSS/SCS, Node/Deno/Bun
- Libraries or modules for web development, HTML, Pug, TypeScript, JavaScript, PureScript, Sass, SCSS, PostCSS, Less, CSS, any framework, Node, Deno, Bun, etcLanguages
- Languages, Metalanguages, Compilers, DSLs, etcLibC & LibC++ & Similar
- Standard libraries of C - Standard libraries of C++ - Multiple versions of standard libraries - Even in other languages - Classes / Files better than the STDsLLVM
Lua & LuaJIT & Terra & Regent
Native app, platform, framework
Nim
Performance/Low-level C/C++/Asm
- High performance code in C++ - Particularly related or useful to gaming - Multi-threading, memory management, SIMD, Async - Engines, Graphical APIs, GUIsRust
Rust high performance stuff, concurrency, async, games, terminals, everything!Special Interest
Swift
Swift libraries Mac OS apps Things interesting to port maybe to other languages (C++)Systems & Compilers & SO stuff
Terminals, TUIs, CLIs, Libraries
Terminals, Terminal Emulators, Terminal Shells, Shells/Prompts, Multiplexers, Renderers, TUIs, CLIs, Libraries, etcTextures, models, mapping
Textures and models and texture mapping helpers as well as AI generative content and upscalers for videogamesTUI/CLI, Web-Apps, and GPU GUIs
Unix porn, rices, dotfiles, apps
Unix porn, Wayland, Hyprland, rice & dotfiles, apps, NeoVim & config, Oh my Posh or Starship & themes, Alacritty or Rio or Kitty or Contour or Warp & themes...Videogames & Open source engines
- Open source videogames - Open source engines of videogames - Open source remakes of videogames - Leaked stuff - ModsVMs & GCs
Virtual Machines and Garbage CollectorsWeb/GUIs/Renderers
- GUIs - Web based GUIs - RenderersZig
Zig, Rust, V, Odin, alternative
- Zig - Rust - V - Odin - Go - Terra - Alternative langs other than C/C++- All languages
- ActionScript
- AppleScript
- Assembly
- Astro
- Ballerina
- Batchfile
- Blade
- C
- C#
- C++
- CMake
- CSS
- Chapel
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cuda
- Cython
- D
- Dart
- Dhall
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- Erlang
- F#
- Factor
- Fennel
- Fortran
- FreeMarker
- GDScript
- GLSL
- Game Maker Language
- Go
- HLSL
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Jsonnet
- Julia
- Jupyter Notebook
- Just
- Koka
- Kotlin
- LLVM
- Less
- Lua
- Luau
- MDX
- Makefile
- Markdown
- Mathematica
- Mercury
- Meson
- Mojo
- NCL
- Nim
- Nix
- Nushell
- OCaml
- Objective-C
- Objective-C++
- Odin
- PHP
- PLSQL
- PLpgSQL
- Papyrus
- Pascal
- Pawn
- Perl
- PowerShell
- Prolog
- PureScript
- Python
- QML
- QMake
- QuakeC
- Racket
- Raku
- ReScript
- Reason
- Red
- Roff
- Ruby
- Rust
- SCSS
- SMT
- SVG
- Scala
- Scheme
- Self
- Shell
- Slang
- Smalltalk
- Solidity
- Squirrel
- Standard ML
- Stylus
- Svelte
- Swift
- TeX
- Terra
- Toit
- TypeScript
- V
- Vim Script
- Visual Basic
- Visual Basic .NET
- Visual Basic 6.0
- Vue
- WebAssembly
- Wren
- Xmake
- Yacc
- ZenScript
- Zig
- eC
Starred repositories
Blazing fast Neovim framework providing solid defaults and a beautiful UI, enhancing your neovim experience.
🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
Find, Filter, Preview, Pick. All lua, all the time.
AstroNvim is an aesthetic and feature-rich neovim config that is extensible and easy to use with a great set of plugins
A file explorer tree for neovim written in lua
A use-package inspired plugin manager for Neovim. Uses native packages, supports Luarocks dependencies, written in Lua, allows for expressive config
LuaRocks is the package manager for the Lua programming language.
Get your data in RAM. Get compute close to data. Enjoy the performance.
plenary: full; complete; entire; absolute; unqualified. All the lua functions I don't want to write twice.
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Fast, small, webkit based browser framework extensible by Lua.
Lua Fun is a high-performance functional programming library for Lua designed with LuaJIT's trace compiler in mind.
A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management.…
Minetest Game - A lightweight and well-maintained base for Luanti, intended for modding