WADverifier is a small Command Line Interface tool written in Golang. It can quickly identify a DOOM engine-based IWAD, and verify if it is up to date.
Optionally, WADVerifier can also load custom json files to check the validity of various files.
wadverifier [-v] [-no-enter] [-resfile <filename.json>] <wad.wad[ wad2.wad ...]>== Flags ==
-v : Be more verbose in case of warning messages
-no-enter : Removes the check to press ENTER at the end of the program
== Arguments ==
-resfile <filename>: opens a custom WAD resources file (in json format).
| Game | Versions supported | Notes |
|---|---|---|
| DOOM | v1.0 ➡ v1.9 |
Also supports Shareware, re-releases & some Press-Releases |
| The Ultimate DOOM | v1.9 |
Also supports re-releases |
| DOOM II | v1.666 ➡ 1.9 |
Also supports re-releases & ports |
| Final DOOM | v1.9 |
Supports iD Anthology & re-releases |
| Master Levels for Doom II | N/C |
Supports re-releases |
| FreeDOOM | v0.8 ➡ 0.13.0 |
Supports FreeDM and FreeDoom Phase 1 & 2 |
| Heretic | v1.0 ➡ 1.3 |
Supports Shareware & Betas |
| Hexen | v1.0 ➡ 1.1 |
|
| Strife | v1.0 ➡ 1.31 |
|
| Strife: Veteran Edition | v1.0 ➡ 1.2 |
|
| HacX | v1.0 ➡ 1.2 |
|
| Chex Quest | N/C |
Supports Chex Quest 1 & Chex Quest 2 |
| Chex Quest 3 | v1.0, 1.4 & MODDB Release |
|
| SIGIL | v1.0 ➡ v1.23 |
Also supports Buckethead's soundtrack. |
| SIGIL II | v1.0 |
Need support for the THORR's soundtrack. |
| REKKR | v1.16 |
Supports both the PWAD & Standalone release |
| No Rest For The Living | v1.0 |
|
| DOOM 64 | v1.0 ➡ 1.1 |
From NightDive Studios. |
| DOOM & DOOM II - Unity | v1.0 ➡ v1.1 (incomplete) |
Doesn't support all releases yet. |
| DOOM & DOOM II - 2024 Re-Release | v1.1 ➡ v1.2 (incomplete) |
From NightDive Studios - Not all versions are supported |
| Heretic + Hexen - 2025 Re-Release | v1.0 (incomplete) |
From NightDive Studios - Not all versions are supported |
WADverifier checks what version you have against the latest known build. If outdated, a small guide to patch it is provided.
Windows users can directly drag their IWAD files to the WADverifier executable to quickly verify its validity!
WADVerifier uses ANSI to color messages as well as a few Emoji for readability. All systems should support it without any issue.
WADVerifier support custom lists (in .json format), if you want to check against your personal list of wads. Check pwaddata.json for an example.
- Golang 1.17 or newer
- Package
colorfrom user Fatih (go get github.com/fatih/color) - Package
go-ansifrom user k0kubun (go get github.com/k0kubun/go-ansi)
Then, inside the project folder, write go build.
MD5 is the hash format that has been used by every DOOM sourceport for a very long time, although SHA-1 is planned in the near future.
- Add support for GZDoom .pk3 IWADs (Action DooM / AD2:UB / Adventures of Square / W:BoA / Harmony / Blasphemer / ...)
- Get the earlier "Unity Doom" wad versions from the September 2020 update and its wads. (1.0 to 1.4)
- Probably a few code optimizations here and there.
- A small database of PWADs with revision changes could be nice.
- Support an online database that can be read upon launching the program.
- Get missing entries of many, many IWADs.
- DOOM + DOOM II - Check for WAD omissions & Check updated files?
- Heretic + Hexen - Check for WAD omissions & Check updated files?
- Mike Swanson (Chungy) for adding several IWADs to the list !
This program is licenced under GPLv3. No AI is used for this project, nor is going to be ever used for a tool that needs exact values to verify data.