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Godot Engine – Multi-platform 2D and 3D game engine
Windows Calculator: A simple yet powerful calculator that ships with Windows
不再维护,自寻替代品。 Qt based cross-platform GUI proxy configuration manager (backend: sing-box)
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Dagor Engine and Tools source code from Gaijin Games KFT
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Official git repository for libdivide: optimized integer division
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
Blazing fast memory allocator designed for video games
Flexbox layout support for Unity UI using the Yoga layout engine
Prime World is a multiplayer online battle arena (MOBA) game released in 2014 and open-sourced in 2024. The game was developed by Nival using an in-house game engine and was primarily written in C++.
A light-weight header only Entity Component system for C++
ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.
A clean, simple, c++14, Entity Component System like Overwatch ECS architecture
IEEE-754 binary-to-decimal and decimal-to-binary conversion library
http://www.heterogeneouscompute.org/wordpress/wp-content/uploads/2011/06/RadixSort.zip