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Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulation
[RSS 2026] Code for RISE: Self-Improving Robot Policy with Compositional World Model
[ACL 2026] Towards Efficient Large Language Model Serving: A Survey on System-Aware KV Cache Optimization
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
GR00T-VisualSim2Real: Open-source sim-to-real framework for humanoid visual loco-manipulation. Train in simulation, deploy zero-shot on real robots with RGB + proprioception for tasks like pick-and…
A Flexible Reinforcement Learning Framework that Unifies Prototyping and Scaling for Embodied Intelligence
A Python framework for AI-driven character animation using neural networks.
A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation
将冰冷的离别化为温暖的 Skill,欢迎加入数字生命1.0!Transforming cold farewells into warm skills? It's giving rebirth era. Welcome to Digital Life 1.0. 🫶
This is the official implementation of the voxel-based humanoid locomotion in "Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrains"
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
[RSS26'] Welcome to Psi-Zero, a Humanoid VLA towards Universal Humanoid Intelligence.
Documentation for InternDataEngine
InternDataEngine: Pioneering High-Fidelity Synthetic Data Generator for Robotic Manipulation
Run agents like Hermes and OpenClaw more securely inside NVIDIA OpenShell with managed inference
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
Fast, orientation-aware trajectory planning using a novel Gaussian overlap-based collision formulation, modeling both robot and environment as Gaussian Splat.
A lightweight robotics RL framework built on Genesis with IsaacLab-aligned APIs, enabling fast task development and easy migration from existing IsaacLab environments.
π RuView turns commodity WiFi signals into real-time spatial intelligence, vital sign monitoring, and presence detection — all without a single pixel of video.
Official Codebase for "DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos" (ICML 2026)
Code to pretrain, fine-tune, and evaluate DreamZero and run sim & real-world evals
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…
Fork of mjlab which supports unitree H1 & robotiq_2f85, personal implementation of the locomotion policy training in "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit [RSS2025]"
MultiModalWBC is a fully open-source, IsaacLab-based framework for multi-modal whole-body control, designed for motion imitation, motion tracking, and task-conditioned control in legged robots. The…
PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers