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SkillSystem Public
SkillSystem is a fully modular, data-driven, editor-assisted skill framework for Unity.
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emre-emiroglu.github.io Public
A personal portfolio website showcasing my experiences, projects and skills.
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CoreGameTemplate Public
CoreGameTemplate is a template project developed to streamline development, ensure scalability, sustainability, and modularity.
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TaskManagement Public
TaskManagement is a ScriptableObject-based project and task management tool for the Unity Editor.
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AbilitySystem Public
Ability System is a fully modular, data-driven, editor-assisted ability framework for Unity.
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Utilities Public
Utilities package includes utility tools commonly used in Unity projects. Designed to speed up tasks in your projects.
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ModelViewMediatorController Public
ModelViewMediatorController is a Unity MVC framework using the Mediator pattern to keep Views focused on visuals. It offers a modular, clean structure through flexible and generic interfaces.
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Pool Public
Pool provides a modular object pool system for Unity, creating and managing pools for MonoBehaviour and pure C# classes.
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PersistentData Public
PersistentData is a modular Unity package for saving and loading persistent data using plain or encrypted JSON. It features a simple API and built-in editor tools for easy data management.
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ProDebug Public
ProDebug is a simple and flexible utility that enhances Unity debug logs with easy text coloring and formatting for improved readability.
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Helpers Public
Helpers is a Unity package that provides useful utilities to make game development faster and easier. Designed to work with both 2D and 3D games, it helps developers save time.
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SignalBus Public
SignalBus is an event-driven and pub-sub pattern based package that provides loosely coupled communication between classes and components via signals.
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ElectraGames-CaseStudy Public
A modular, maintainable and scalable Match-3 game for Electra Games Game Developer Case Study.
C# MIT License UpdatedJan 27, 2026