Skip to content
View Emre-Emiroglu's full-sized avatar

Block or report Emre-Emiroglu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
  • SkillSystem Public

    SkillSystem is a fully modular, data-driven, editor-assisted skill framework for Unity.

    C# 1 MIT License Updated Feb 4, 2026
  • A personal portfolio website showcasing my experiences, projects and skills.

    CSS 1 MIT License Updated Jan 30, 2026
  • CoreGameTemplate is a template project developed to streamline development, ensure scalability, sustainability, and modularity.

    C# 7 MIT License Updated Jan 29, 2026
  • TaskManagement is a ScriptableObject-based project and task management tool for the Unity Editor.

    C# 1 MIT License Updated Jan 29, 2026
  • Ability System is a fully modular, data-driven, editor-assisted ability framework for Unity.

    C# 2 MIT License Updated Jan 29, 2026
  • Utilities Public

    Utilities package includes utility tools commonly used in Unity projects. Designed to speed up tasks in your projects.

    C# 1 MIT License Updated Jan 29, 2026
  • ModelViewMediatorController is a Unity MVC framework using the Mediator pattern to keep Views focused on visuals. It offers a modular, clean structure through flexible and generic interfaces.

    C# 2 MIT License Updated Jan 29, 2026
  • Pool Public

    Pool provides a modular object pool system for Unity, creating and managing pools for MonoBehaviour and pure C# classes.

    C# 1 MIT License Updated Jan 29, 2026
  • PersistentData is a modular Unity package for saving and loading persistent data using plain or encrypted JSON. It features a simple API and built-in editor tools for easy data management.

    C# 1 MIT License Updated Jan 29, 2026
  • ProDebug Public

    ProDebug is a simple and flexible utility that enhances Unity debug logs with easy text coloring and formatting for improved readability.

    C# 1 MIT License Updated Jan 29, 2026
  • Helpers Public

    Helpers is a Unity package that provides useful utilities to make game development faster and easier. Designed to work with both 2D and 3D games, it helps developers save time.

    C# 1 MIT License Updated Jan 29, 2026
  • SignalBus Public

    SignalBus is an event-driven and pub-sub pattern based package that provides loosely coupled communication between classes and components via signals.

    C# 1 MIT License Updated Jan 29, 2026
  • A modular, maintainable and scalable Match-3 game for Electra Games Game Developer Case Study.

    C# MIT License Updated Jan 27, 2026