Stars
Ability System is a fully modular, data-driven, editor-assisted ability framework for Unity.
Spark Game Core is all in one tool to start your game. Core contains pool System, UI manager, camera system, visual event system, sound manager and light manager.
Convert documentation websites, GitHub repositories, and PDFs into Claude AI skills with automatic conflict detection
TaskManagement is a ScriptableObject-based project and task management tool for the Unity Editor.
A fast (faster than DOTween) and simple to use Sequencer & Tweener.
Better injection system for Unity. A fast and reliable DI to get you working with least learning curve, best performance and better customizability!
A personal portfolio website showcasing my experiences, projects and skills.
HMModelViewController is a Unity MVC framework using the Mediator pattern to keep Views focused on visuals. It offers a modular, clean structure through flexible and generic interfaces.
HMHelpers is a Unity package that provides useful utilities to make game development faster and easier. Designed to work with both 2D and 3D games, it helps developers save time.
HMSignalBus is an event-driven and pub-sub pattern based package that provides loosely coupled communication between classes and components via signals.
HMPersistentData is a modular Unity package for saving and loading persistent data using plain or encrypted JSON. It features a simple API and built-in editor tools for easy data management.
HMPool provides a modular object pool system for Unity, creating and managing pools for MonoBehaviour and pure C# classes.
HiveMindMobileGameTemplate is a mobile game template project developed to streamline development and ensure scalability, sustainability, and modularity.
HMProDebug is a simple and flexible utility that enhances Unity debug logs with easy text coloring and formatting for improved readability.
HMUtilities package includes utility tools commonly used in Unity projects. Designed to speed up tasks in your projects.
A robust Unity project template featuring VContainer for dependency injection, a customizable Signal Bus, and an editor-configurable Object Pool. Includes Bootstrap-driven architecture, streamlined…
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A categorized collection of awesome Unity open source on GitHub (800+)
📚 Library of all kind of scripts, snippets & shaders for Unity
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.