Stars
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network…
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Single-file public domain libraries for C/C++
Mesh triangle reduction using quadrics
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
This is a repository for the code posted on my blog
A simple showcase how to create a simple OS X app in plain C without any Objective-C
Source code and supporting material for the 7th Edition of OpenGL SuperBible
Optimized GPU noise functions and utilities
A C library which implements an FM synthesizer
Tiny bits and useful snippets that I keep using everywhere (C, C++)
TurboRLE-Fastest Run Length Encoding
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
contains the source code accompanying the book GPU Zen.
A small data-oriented and SIMD-optimized 3D rigid body physics library.
Demonstration of interactive C programming
A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.