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⚠️ Important Update ⚠️

This script is no longer maintained. A fully working and updated version is now available at the following link:

👉 Anti-Tank & Anti-Desync System | Enhance the PvP experience

We strongly recommend switching to this new script to get the best performance and stability. 🚀


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FANCA Anti-Tank & Desync System

Make sure players on your server don't die due to an opponent's tanking.



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Table Of Contents

About The Resource

This script allows you to remove tanking from players. Thanks to this resource you will synchronize kills and damage between all players in the most optimized way possible.

Dependencies

The OX Lib resource is needed for the script to work.

Install

  1. Download the latest released version of the resource from here.
  2. Extract the contents of the archive (the fanca_antitank folder) into your resources folder.
  3. Add start fanca_antitank in your server.cfg.

Contributing

Creating A Pull Request

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Support

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For any problem join my discord server and contact me there by opening a ticket!

License

Distributed under the MIT License. See LICENSE for more information.

About

Make sure that if a player has to die, they die. ⚠️ This script is deprecated, read the README.md file!

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