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Remedy Entertainment
- @FilippoTarpini
- @filoppi.bsky.social
Stars
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
Overlay for running GPU shaders on top of Windows desktop
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Gaming Input Peripherals Device Firewall for Windows.
L.A. Noire - V Patch | A community-made open source patch for the 2011's video game L.A. Noire containing a set of fixes like an unlocked framerate or support for custom aspect ratios.
A patch that fixes various issues and limitations in the PC port of Dead Space 2
Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well.
UWP app to view high dynamic range (HDR) and wide color gamut (WCG) images.
AutoHDR addon and effect for ReShade
AutoHDR addon and effect for ReShade
Manhunt Steam Fix (SecuROM CD Crack Protection Remover)
Unreal Engine 5 plugin for replacing the ACES tonemapper
SFSE plugin code for Starfield Shader Injector.
This is a modified version of https://github.com/metarutaiga/FidelityFX-SDK-DX11, with support for building with the FidelityFX Shader Compiler, fixing certain rendering issues.