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Remedy Entertainment
- @FilippoTarpini
- @filoppi.bsky.social
Stars
A patch that fixes various issues and limitations in the PC port of Dead Space 2
This is a modified version of https://github.com/metarutaiga/FidelityFX-SDK-DX11, with support for building with the FidelityFX Shader Compiler, fixing certain rendering issues.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Overlay for running GPU shaders on top of Windows desktop
Unreal Engine 5 plugin for replacing the ACES tonemapper
A mod for Control Ultimate Edition that adds Dualsense adaptive trigger settings for all Service Weapon forms
Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well.
A collection of post-processing shaders written for ReShade that I contribute to.
hkAlice / ShareX
Forked from imbushuo/ShareXHDR-enabled ShareX experimental copy
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase …
Anti-aliasing mod for Alien: Isolation
Minimal ICC Profiles intended for embedding in image files
Reshade HDR-Compatible shaders that focus on eye-candy effects and basic adjustments
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
YouTube app for webOS without ads
AutoHDR addon and effect for ReShade