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GBC: Gaussian-splatting Based Colorization

Overview

Our project, GBC, takes monochrome video input and generates a vibrant, colored 3D scene using advanced Gaussian-splatting techniques.

pipline

QQ_1731740337964

DEMO

current demo can view at GBC

STEPS:

Install all requirements of Gaussian-Splatting-Windows, DeOldify, Real-ESRGAN in the same environment. Download all weight files in of Gaussian-Splatting-Windows, DeOldify, Real-ESRGAN. You can use 480p.py to convert video to monochrome, low resolution video. Run main.py to start whole process.

Links

gaussian-splatting-Windows
DeOldify Real-ESRGAN

Datasets

Others

If any problem, pls contact @ffftuan.

Equal contribution for HungryNeko and @ffftuan.

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