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✨ better UnityEvents
extending UnityEventsCI/CD
🤖 Godot
S.O.
Unity's ScriptableObjects Arch a religion from 2016/2017 UnitesUnity 🔥
#hotReload #enterPlayModeOptions #domainReload #scriptCompilationUnity Addressables
Unity Debug Tools
💉 Unity DI
Starred repositories
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Unity C# reference source code.
Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
(Unity3D) Test multiplayer without building
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
📚 Library of all kind of scripts, snippets & shaders for Unity
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single li…
Unity Node Editor: Lets you view and edit node graphs inside Unity
A versatile Unity scroll view component that enables highly flexible animations.
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
High performance understanding for stack traces (Make error logs more productive)
Zero Allocation StringBuilder for .NET and Unity.
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6