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written in C++
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Godot Engine – Multi-platform 2D and 3D game engine
TrinityCore Open Source MMO Framework (master = 12.0.1.66562, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
A high performance, editable terrain system for Godot 4.
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Linux (KDE?) integration for Home Assistant via MQTT
Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.