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Moved to Codeberg

Zig 42,605 3,112 Updated Nov 27, 2025

Automatic keyboard/mouse/controller icons and remapper for Godot.

GDScript 371 32 Updated Aug 27, 2025

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

C++ 113 25 Updated Nov 7, 2025

A high performance, editable terrain system for Godot 4.

C++ 3,501 216 Updated Dec 16, 2025

Advanced 3D audio features for libGDX desktop users.

Java 38 5 Updated Oct 25, 2025

Immersive spatial audio extension for Godot, using Valve's SteamAudio

C++ 590 28 Updated Dec 7, 2025

The “Quite OK Audio Format” for fast, lossy audio compression

C 898 50 Updated Dec 3, 2025

A basic procedural animation implementation in Godot 4.0 for YouTube tutorial.

GDScript 125 20 Updated Mar 19, 2023

Godot Engine – Multi-platform 2D and 3D game engine

C++ 104,213 23,846 Updated Dec 18, 2025

Controller Utilities for libGDX

Java 60 13 Updated Nov 19, 2023

FLAC decoder library in Java.

Java 81 23 Updated Sep 12, 2022

Vulkan tutorial by Alexander Overvoorde ported to Java

Java 186 30 Updated Jul 3, 2023

Empowering everyone to build reliable and efficient software.

Rust 108,609 14,233 Updated Dec 18, 2025

A refreshingly simple data-driven game engine built in Rust

Rust 43,572 4,281 Updated Dec 18, 2025

Standalone version of gdx-tools' texturepacker.

Java 8 Updated Nov 5, 2025

Desktop/Android/HTML5/iOS Java game development framework

Java 24,624 6,527 Updated Dec 17, 2025

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

C++ 2,563 588 Updated Dec 17, 2025

GLTF 2.0 3D format support and PBR shader implementation for LibGDX

Java 237 51 Updated Dec 12, 2025

A modern setup tool for libGDX Gradle projects

Kotlin 637 62 Updated Dec 8, 2025

TrinityCore Open Source MMO Framework (master = 11.2.7.64978, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)

C++ 10,315 6,266 Updated Dec 18, 2025