-
Freelance
- Toronto, CA
- https://hperigo.github.io/
Lists (3)
Sort Name ascending (A-Z)
Stars
A self-contained high-performance WebGPU implementation on Vulkan
The best free and open-source automated time tracker. Cross-platform, extensible, privacy-focused.
Font introspection, complex text shaping and glyph rendering.
ViPE: Video Pose Engine for Geometric 3D Perception
Portable file server with accelerated resumable uploads, dedup, WebDAV, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file, no deps
Estimate absolute 3D human poses from RGB images.
Procedural Noise Shader Routines compatible with WebGL
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
[CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
Vulkan triangle in ~380 lines of code
Visualizing Weather Forecasts Through Landscape Imagery
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
Tennis analysis using deep learning and machine learning
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.
[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Audio playback and capture library written in C, in a single source file.
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Physical based rendering with Vulkan using glTF 2.0 models
A Rust Websocket client that compiles to both native and web