-
Megagon Industries
- Berlin, Germany
- marian-brinkmann.com
- @Dev_Ikaroon
Starred repositories
A refreshingly simple data-driven game engine built in Rust
C# source generators for the Godot Game Engine
Godot Engine – Multi-platform 2D and 3D game engine
💡 Experimental real-time global illumination renderer 🦀
⚡ Supercharge your canvas experience! Graph view integration and unlimited styling options empower flowcharts, dynamic presentations, and interconnected knowledge.
Unity3D shader for simulating colorblindness.
Serializes and renders ⚠ missing component info in Unity
A cubic bézier curve created in Unity using line renderers 🏹
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
Extend the Unity Toolbar with your own Editor UI code.
InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling content. Developed by native UGUI system, no any magical co…