Stars
11
stars
written in HLSL
Clear filter
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Experiments on geometry shader instancing with skeletal animations
An example of a geometry shader with Unity's standard lighting model support.
Reaction-diffusion system with CustomRenderTexture.
A simple optical flow implementation by fragment shader for Unity.
Shows how to support rendering motion vectors within the standard particle system of Unity.
Hair cards shader for unity universal render pipeline
Enhance the visual appeal of hair models in Unity's Universal Render Pipeline with Shader Graph-based anisotropic highlight shader.