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Sun Yat-sen University
- China
Stars
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
Automatically exported from code.google.com/p/v-hacd
Simulation platform for general-purpose robotics & embodied AI learning.
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
A pure pytorch implementation of 3D gaussian Splatting
PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation (ECCV 2024)
A curated list of awesome remote jobs and resources. Inspired by https://github.com/vinta/awesome-python
Gaussian-Informed Continuum for Physical Property Identification and Simulation
Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Links to works on deep learning algorithms for physics problems, TUM-I15 and beyond
[ICLR 2023] FluidLab: A Differentiable Environment for Benchmarking Complex Fluid Manipulation
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-…
[CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
a finite element solver based on Taichi, being parallel (CPU/GPU), portable and open-source
Repository containing common 3D test models in original format with original source if known and obj mesh
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Volumetric-based Contact Point Detection for 7-DoF Grasping