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Starred repositories

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Media Player Classic

C++ 13,973 569 Updated Dec 18, 2025

CarRental App UI Challenge made with .NET MAUI.

C# 69 19 Updated Dec 20, 2023

Slides and samples from my .NET Conf 2023 session "Building 3D apps with .Net MAUI and Evergine"

C# 8 Updated Nov 11, 2023

A collection of BibTeX data for games and the code for formatting a ludography in LaTeX.

TeX 7 4 Updated Dec 1, 2024

GazeMetrics allows for the easy extraction of data samples and calculation of accuracy and precision of VR HMD based eye trackers.

C# 14 6 Updated Oct 11, 2023

A collection of ai algorithms

Python 1 Updated Nov 22, 2023

A C++ chess program.

C++ 11 4 Updated May 7, 2013

Two player C++ chess 🏆 program, made with 2D arrays and OOPS concepts.

C++ 8 Updated Jan 26, 2024

Mixed Reality example project featuring integration of OpenXR, XR Interaction Toolkit, XR Hands, AR Foundation and the Meta-OpenXR package. This project will allow creators to quickly get up and ru…

C# 138 24 Updated Oct 23, 2025

Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …

C# 311 88 Updated May 28, 2025

Basic AI engine written in C# that implements the alpha–beta pruning algorithm to create two-player, zero-sum games like Tic Tac Toe, Connect 4, or Chess.

C# 5 1 Updated Dec 9, 2020

3D chess game playable in a PvP or PvE mode. Implemented decent AI player for amateur gameplay. Developed a bug free chess engine. Implemented in C#, Unity Engine.

C# 8 Updated Sep 21, 2021

Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms

C# 33 8 Updated Sep 22, 2021

Universal Unreal Engine VR Mod (4.8 - 5.4)

C++ 3,996 214 Updated Dec 10, 2025

A virtual reality project that visualizes Data Structures and Algorithms for a better understanding. This project is build using Unity 3d and it's compatible with Oculus Quest 2 by Meta Platforms, …

C# 25 6 Updated Apr 18, 2024

Research project during DM2799 Advanced Projectcourse at KTH during autumn 2022.

C# 1 Updated Dec 16, 2022

An art inspector is tasked to identify and organize real art pieces from the fake ones by using a special magnifying glass. This project covers the topics of render textures, translations, rotation…

ShaderLab 7 Updated Jul 19, 2023

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own XPBD based physics engine. This is useful i…

C# 327 35 Updated Dec 4, 2025

This tests links in Github markdown.

27 487 Updated Feb 27, 2014

Code from the "CUDA Crash Course" YouTube series by CoffeeBeforeArch

Cuda 906 178 Updated Jul 19, 2023