🎮 game‑tech enjoyer • 🧮 CS @ HKU • 🌌 graphics + engines • 💙 C++
- 🏫 Undergrad in Computer Science at The University of Hong Kong (HKU)
- 💡 Driven by game technology — engines, graphics, animation systems
- 🗣️ Languages:
zh‑CN(native),English(advanced),Cantonese(intermediate) - 🎲 Hobbies: PC gaming, anime, engine tinkering
Now Building / Learning
- ⚙️ Engine internals: ECS, scene & asset graphs, editor tooling
- 🌈 Real‑time rendering: PBR workflows, frame graphs, ray tracing
- 🖥️ APIs: Vulkan, OpenGL
- 🔥 Ignis — Game Engine (C++)
- 🎯 FPS‑Simulator — 3D Terminal Game (C)
- 💣 TransKnight — 2D Platformer Game (Unity/C#)
Stats (click to toggle)
GitHub API widgets may be rate‑limited. If they fail to load, please refresh later.
- 🧠 Compiler/engine tooling
- 🌐 Networking for multiplayer
- 🎨 Tech art + drawing