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Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
rorygames / VHACD
Forked from Unity-Technologies/VHACDUnity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.
Highly optimized, constexpr-ready collection streams for C++17/20.