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35 results for source starred repositories written in C++
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Godot Engine – Multi-platform 2D and 3D game engine

C++ 102,953 23,530 Updated Nov 6, 2025

Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

C++ 31,775 1,381 Updated Nov 6, 2025

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,200 1,457 Updated Jun 25, 2023

Frame profiler

C++ 13,046 881 Updated Nov 6, 2025

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,695 590 Updated Nov 4, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,524 718 Updated Nov 3, 2025

Tiny data-over-sound library

C++ 7,343 425 Updated Aug 26, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,885 579 Updated Nov 6, 2025

ALIEN is a CUDA-powered artificial life simulation program.

C++ 5,270 174 Updated Nov 6, 2025

Making it easier to work with shaders

C++ 4,700 367 Updated Nov 6, 2025

Multi-channel signed distance field generator

C++ 4,526 481 Updated Oct 20, 2025

RmlUi - The HTML/CSS User Interface library evolved

C++ 3,582 374 Updated Nov 1, 2025

Open-Source Vulkan C++ API

C++ 3,522 338 Updated Nov 6, 2025

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,366 919 Updated Nov 6, 2025

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

C++ 3,325 483 Updated Nov 6, 2025

Header only C++11 tiny glTF 2.0 library

C++ 2,329 465 Updated Nov 2, 2025

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,301 300 Updated Aug 23, 2025

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 2,059 408 Updated Sep 26, 2025

A set of AI-enabled effects, generators, and analyzers for Audacity®.

C++ 1,586 106 Updated Sep 15, 2025

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

C++ 1,096 197 Updated Mar 10, 2024

Math library using HLSL syntax with multiplatform SIMD support

C++ 977 61 Updated Oct 18, 2025

Fast O(1) offset allocator with minimal fragmentation

C++ 953 49 Updated Apr 30, 2024

Easy to integrate memory allocation library for Direct3D 12

C++ 919 105 Updated Sep 30, 2025

Unreal Engine Sky Atmosphere Rendering Technique

C++ 779 74 Updated Sep 11, 2022

Personal hobby project to experiment with various rendering techniques.

C++ 731 34 Updated Aug 5, 2025

Fast C OBJ parser

C++ 725 51 Updated Jun 8, 2025

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

C++ 666 59 Updated Oct 23, 2024

GPU-based Forward+ renderer

C++ 545 54 Updated Jan 9, 2020

Embeddable physically based renderer

C++ 472 16 Updated Oct 25, 2025
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