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University of Stuttgart
- Stuttgart
Stars
Library for collision detection between two convex shapes
A modern C++ BVH construction and traversal library
Differentiable collision detection for capsules in JAX.
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
Stability using Koopman-Hill projection for periodic solutions and resonance curves. Documentation here:
Fast algorithms to compute an approximation of the minimal volume oriented bounding box of a point cloud in 3D.
Parallel k-d tree with C++17, MPI and OpenMP
An add-on for Blender allowing to create URDF, SDF and SMURF robot models in a WYSIWYG environment.
Numerically computing the dynamics of mechanical systems.
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborhood search for SPH fluid simulations.
Granular Rigid Body Simulation Framework: efficient research tools to simulate non-smooth granular rigid body dynamics.
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
This repository provides basics codes to perform image reconstruction tasks based on proximal optimization including standard variational minimization, PnP, and unrolled.
Integration of angular velocity using exponential update and non-unit quaternions. Bonus super mario simulation!
A Python package for solving monotone variational inequalities.
Non-convex optimization using proximal methods
Constraint-based Local Assembly and Selection of Splice variants
C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver
Implementation of B-subdifferential-based Newton methods for solving variational inequalities