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Empowering everyone to build reliable and efficient software.
🦀 Small exercises to get you used to reading and writing Rust code!
A markup-based typesetting system that is powerful and easy to learn.
A refreshingly simple data-driven game engine built in Rust
Lightning-fast and Powerful Code Editor written in Rust
Fullstack app framework for web, desktop, and mobile.
Rust / Wasm framework for creating reliable and efficient web applications
A full featured, fast Command Line Argument Parser for Rust
A cross-platform, safe, pure-Rust graphics API.
2D and 3D physics engines focused on performance.
An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
An efficient, reliable parser for CommonMark, a standard dialect of Markdown
Unofficial Reference Book for the Bevy Game Engine
A simple and fast linear algebra library for games and graphics
Official Rapier plugin for the Bevy game engine.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Painless peer-to-peer WebRTC networking for rust wasm (and native!)
A straightforward stateful input manager for the Bevy game engine.
A networking library to make multiplayer games for the Bevy game engine
A 3D reference project and tech demo for the Bevy Engine
A wide linear algebra crate for games and graphics.
2 and 3-dimensional fluid simulation library in Rust.
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!