.d1r and .dbv are file extensions of the two main file formats which DroneBoi Vehicles Editor was based on, howerver .mssss file format for Modular Spaceships gets more support as of June 2026.
DBV (Droneboi vehicle) are game files for creations of Droneboi: Conquest game,
.D1R file extension (Drobo1Realm, which doesn't exist) is proposed modular file format for compressing droneboi like games space ship creations into binary data, uint8 byte array, inspired by PNG format. Possibly implemented as a network protocol with tooling and support to aid in multiplayer challenges, just like it was actively 'maintained' relativly to its usage.
Let me know (on Discord or) by creating issue in case you are interested in custom modification of editor or contributing to the project.
This tool not being used is old news. Since I just screw around, the editor as well is used only for screwing around, this time I'll keep screwing around till specific significant features are functional. I don't know what will happen to DBVE development afterward.
The acronym is DBVE because this tool started in Droneboi community presented as an .DBV Editor. For consistency this acronym now remains as the most recognized short name for this project despite not supporting Droneboi games actively anymore.
Edit: Edit: This is so outdated for quite some time...
Transform tool: (not completed, buggy, funcional with Classic Tool)
https://discord.com/channels/749233290241769473/1142927384023154760/1142927384023154760
https://discord.com/channels/749233290241769473/1192697437190623353
https://discord.com/channels/749233290241769473/1222745899755901019
- lets you select area, (future: selection of any blocks)
- actions are move, rotate, flip, mirror, copy,
remove, paint, connection operations
https://discord.com/channels/749233290241769473/1207271935235588136
+ fill selection
https://discord.com/channels/749233290241769473/1145048315654852658/1145048315654852658
? resize action
https://discord.com/channels/749233290241769473/1231450224099328082
- if nothing selected entire vehicle is affected
+ paste/export copied selection
+ import selection (blueprint)
https://discord.com/channels/749233290241769473/1224953734556024882
https://discord.com/channels/849986814810914867/857248847972270120/1487704265072840734
(future: symmetrical building mode)
https://discord.com/channels/749233290241769473/1145089389035257938/1145089389035257938
https://discord.com/channels/749233290241769473/1211954168026366022
https://discord.com/channels/749233290241769473/1222669755031486494
(future: somehow separated blueprints,
stored, default, import/export all)
Ships stats: (not complete, buggy)
https://discord.com/channels/749233290241769473/1092806984715210752/1092806984715210752
https://discord.com/channels/749233290241769473/1104424600466628608/1104424600466628608
- power&fuel usage, power&fuel generration
- total mass
https://discord.com/channels/749233290241769473/1107661308402352231
https://discord.com/channels/749233290241769473/1230046786631237632
- centers of mass, center of thrusts
- thrust forces and speeds in directions
+ turning moment and speed
https://discord.com/channels/749233290241769473/1225047342357549066
- available rift driving distance
- weapons range, DPS
? acceleration time
Logic connections tool: (work in progress without progress)
https://discord.com/channels/749233290241769473/1148385350503383140
https://discord.com/channels/749233290241769473/1149657447762497599
https://discord.com/channels/749233290241769473/1168177352338051184
https://discord.com/channels/749233290241769473/1208883912089280522
(https://discord.com/channels/749233290241769473/1192783658801696868)
+ displays all logic blocks of the ship left-to-right or top-to-bottom
https://discord.com/channels/749233290241769473/1225047342357549066
+ main direction for block order, other allows for readable connections
https://discord.com/channels/749233290241769473/1230621908471644240
- grouping the logics (layers) whitelist or blacklist logic blocks
for opacity look or completely disabled manipulation for
better focus on certain part of huge logics circuit
Template image (onion skinning):
https://discord.com/channels/749233290241769473/1114981297090220123/1114981297090220123
- displays image with opacity as template proview for building
https://discord.com/channels/749233290241769473/1195343823438614548
- show custom building grid boundaries, select from known defaults
Map biulder:
https://discord.com/channels/749233290241769473/1187231852008837150
+ be able to place asteriods in the editor to a special blocks layer
Ship Classification:
https://discord.com/channels/749233290241769473/1138220708762243072/1138220708762243072
- no idea how it's supposed to work and what it could be useful for now
bullet points: - mentioned in a suggestion, + made up by me,
? optional additional feature, (future:...) unrelated to advanced
editor features updates