- São Paulo
Lists (1)
Sort Name ascending (A-Z)
- All languages
- ActionScript
- Assembly
- AutoIt
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cython
- D
- Dart
- Dockerfile
- Elixir
- F#
- F*
- GDScript
- GDShader
- GLSL
- Go
- Groovy
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Jai
- Java
- JavaScript
- Jupyter Notebook
- Just
- Kotlin
- LLVM
- Lua
- MDX
- MLIR
- Makefile
- Markdown
- Mojo
- NASL
- Nim
- Nushell
- OCaml
- Objective-C++
- Odin
- Pascal
- Pawn
- Perl
- PostScript
- PowerShell
- Python
- ReScript
- Ren'Py
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- Scala
- ShaderLab
- Shell
- Swift
- TeX
- Tree-sitter Query
- TypeScript
- VBScript
- Vala
- Vim Script
- Visual Basic .NET
- Vue
- WGSL
- WebAssembly
- Wren
- Zig
- reStructuredText
Starred repositories
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
The financial transactions database designed for mission critical safety and performance.
A language server for Zig supporting developers with features like autocomplete and goto definition
Dev repo for @zig-gamedev libs and sample applications
👨🚀 buzz, A small/lightweight statically typed scripting language
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
Fast, Scalable, Flexible Static Site Generator (SSG)
A toolkit for building Python extensions in Zig.
This repository contains a example on how to create a minimal Android app in Zig.
Work in progress SDK for creating Game Boy Advance games using Zig programming language.
Zig bindings for Win32 generated by https://github.com/marlersoft/zigwin32gen
Linear algebra library for games and real-time graphics.
Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.