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- Zig
raylib flip clock: IST with seconds and date, Pacific time smaller underneath
A small anti-aliased hardware-accelerated vector graphics library
Simply and easily build Dear ImGui (Dear Bindings) / ImPlot / ImPlot3D, Raylib, WASM, WebGL, WebGPU and many other libaries and examples with less external dependencies in Zig.
Self-contained OpenCode AI USB creator -- single .exe, auto-partitioning, zero host traces
A Homeworld-style, universe-scale space RTS in the browser. Written by Claude Opus 5 from a single prompt. Procedural hulls, planets and effects — no image assets.
Code for my Odin+SDL3 GPU tutorial on YouTube
Shader translation library for SDL's GPU API.
Zignite is a Cross-platform graphics engine built with Zig, featuring WebGPU rendering using GLFW for window management. It has WebAssembly and native support
Experimental SDL3 GPU examples using zig shaders.
A small embeddable Lisp for the Zig ecosystem λ
JUICE is a UDP Interactive Connectivity Establishment library
libjuice-esp32 is a dependency for WebRTC STUN/TURN ICE interactions and is an experimental port to ESP32.. Fork: https://github.com/paullouisageneau/libjuice
An implementation of the IETF’s Interactive Connectivity Establishment (ICE) standard — this is an official read-only mirror of the upstream repository at https://gitlab.freedesktop.org/libnice/lib…
ZiGLM - Zig language implementation of OpenGL Mathematics (GLM) library
Sample to use sokol-zig bindings with Dear ImGui
Zig bindings for the sokol headers (https://github.com/floooh/sokol)