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Santa Monica Studio
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- https://pixelalchemy.dev/
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Lists (30)
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📦 3D Printing / CNC
🌄 Assets
🧋 Blender
📙 Books
(And maybe also repos associated with books)⚗ Build / Pipeline
💌 Dear ImGui
🐞 Debugging
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🐹 Hugo
🔧 Low-level Native Tools
💜 Low-level .NET Things
🧶TODO🧶 This really needs tidying🤔 Misc
🟪 Misc .NET things
🎹 Music
🏎 Profiling & Perf Analysis
Why guess when you can measure? (Not just CPU! Also includes libraries for making bespoke tools)👩💻 Programming Languages
💾 Retro Computing
🦀 Rust
🦀🕹 Rust Games
🌐 Self-Hosted
(And homelab things too)🪟 UI Frameworks
UI frameworks and UI-adjacent things📚 Various Libraries
☎ Webdev
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Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Cross-platform, customizable ML solutions for live and streaming media.
Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Yoga is an embeddable layout engine targeting web standards.
Control WS2812B and many more types of digital RGB LEDs with an ESP32 over WiFi!
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
An open source re-implementation of RollerCoaster Tycoon 2 🎢
cross-platform (Qt), open-source (GPLv3) video editor
Cap'n Proto serialization/RPC system - core tools and C++ library
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
RenderDoc is a stand-alone graphics debugging tool.
Combustion engine simulator that generates realistic audio.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…