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@melonDS-emu

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My series of VGA dongles for various consoles and video equipments using RGBS video and stereo audio

60 4 Updated Jan 29, 2025

A declarative user interface framework based on GTK 4

Nim 447 16 Updated Oct 17, 2025

Clean room FreyaBIOS/FreyaOS reimplementation

Assembly 11 Updated Nov 30, 2025

File manager/menu program for WS/WSC systems

C 12 1 Updated Jun 14, 2026

Some diagrams about 3DS that I made and don't know where to put

16 2 Updated Aug 18, 2019

Read and write to GameCube memory cards with a Raspberry Pi

Python 1 Updated Oct 21, 2022

HLE 3DS emulator

C++ 1,370 83 Updated Feb 24, 2026

24 channel, 100Msps logic analyzer hardware and software

Python 4,812 517 Updated Feb 11, 2026

Program, library and reference designs to develop for MacroSilicon MS2106/MS2109/MS2130 chips.

Go 225 25 Updated Nov 5, 2023

GC/Wii homebrew to send over multiboot .gba roms to a gba using the gc gba link cable

C 70 3 Updated Dec 15, 2018

Pleasant Nim bindings for SIMD instruction sets.

Nim 94 9 Updated May 1, 2026

A portable and modern pixelart editor, written from scratch.

C++ 739 19 Updated Aug 27, 2024

An open headphone adapter for the WonderSwan.

38 1 Updated Apr 23, 2022

PEGs for Nim, another take

Nim 339 21 Updated Aug 22, 2024

Terrain rendering algorithm in less than 20 lines of code

C 6,755 293 Updated Apr 29, 2024

Accompanying documentation that were used in the Dolwin development process

HTML 12 1 Updated Mar 22, 2026
Nim 174 19 Updated May 29, 2026

Shader compiler for the Nintendo GameCube/Wii

OCaml 37 1 Updated Jan 27, 2013

A TLSF-style allocator that keeps its bookkeeping outside the managed area. This enables management of write-combined, unmapped, or remote memory, such as on a GPU.

C 3 Updated May 5, 2019

Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

C++ 394 29 Updated Feb 18, 2026

DSi/3DS DSP emulator, disassembler, assembler, and tester

C++ 97 23 Updated Aug 24, 2025

A game engine optimized for making cool games fast.

Nim 161 5 Updated Jun 18, 2022

OpenGL implementation of the MSDF algorithm

C 312 27 Updated Oct 13, 2024

SDF font atlas generation tool

C++ 131 33 Updated Jun 24, 2024

WebGL font rendering

JavaScript 301 22 Updated Jul 13, 2023

Kit: a magical, high performance programming language, designed for game development.

Haskell 1,029 33 Updated Aug 14, 2021

A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

C++ 1,514 232 Updated Apr 12, 2026

Nim bindings for https://github.com/zserge/webview

C 102 16 Updated Sep 8, 2022
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