Releases: Restrainite/Restrainite
v3.0.7
Bugfix Release v3.0.7
- Improve
Prevent Leaving Anchors: If the user spawns or respawns, he will be reanchored.
Full Changelog: v3.0.6...v3.0.7
v3.0.6
v3.0.5
Bugfix Release v3.0.5
- Reimplemented ShowOrHideUserAvatars patch to be less resource-intensive and avoid crashing.
- Fix ShowOrHideUserAvatars patch to be able to run on headless instances.
- Slightly speed up ShowOrHideUserAvatars without affecting the framerate too much.
Full Changelog: v3.0.2...v3.0.5
v3.0.2
Bugfix Release v3.0.2
- Fix broken session dialog, when edit mode is disabled.
Full Changelog: v3.0.1...v3.0.2
v3.0.1
Restrainite v3.0.1
Build for .Net 10
You might need to reconfigure your settings.
No new features or other bug fixes.
Full Changelog: v2.0.8...v3.0.1
v2.0.8
Bugfix-Release v2.0.8
Fixed a bug with flickering legs, when Tracker Movement Speed was enabled and set to a value between 1 and 10 and the framerate was low. This was already partly fixed in 2.0.7, but slow down of hip trackers were broken. This is now fully fixed.
Full Changelog: v2.0.7...v2.0.8
v2.0.6
Release v2.0.6
Same features as v1.3.6, but build for the Resonite .Net 9 Version (The Splittening)
Make sure to update ResoniteModSettings and Resonite Mod Loader or Monkey Loader as well.
What's Changed
- Splittening by @SnepDrone in #116
Full Changelog: v1.3.6...v2.0.6
v2.0.5
Pre-Release v2.0.5 for Resonite Pre-Release
Same features as v1.3.6, but build for the Resonite Pre-Release.
This is somewhat tested and at least starts.
Full Changelog: v2.0.4...v2.0.5
v2.0.4
Pre-Release v2.0.4 for Resonite Pre-Release
Same features as v1.3.6, but build for the Resonite Pre-Release.
- Fix for moved BodyNode and Chirality classes.
This is completely untested.
Full Changelog: v2.0.3...v2.0.4
v1.3.6
Release v1.3.6
Major overhaul of the internals of Restrainite. We've completely changed how restrictions are structured internally to make them easier to extend in the future. This made it easier to implement the following new features:
New Features:
- Added optional
Chirality?dynamic variable to the following restrictions: (#99, #112, #114)Prevent ClimbingPrevent GrabbingPrevent Laser TouchPrevent Opening Context MenuMaximum Laser DistancePrevent Physical TouchPrevent Using Tools
- Added optional
AvatarAnchordynamic reference variable toPrevent Leaving Anchors. If it is set, the user is automatically forced into that anchor. If several anchors are set, a random one is selected, unless the user is already in one of the anchors. (#42) - Added new restriction
Maximum Voice Mode. It requires a dynamic variable of typeVoiceMode. We are also deprecating the restrictionEnforce Whispering. Use this new restriction instead, with voice mode set to whispering. (#109 #110)
Also some of the changes of the splittening branch were merged. If you want to try out Restrainite with the pre-release (splittening) version of Resonite, use the pre-release versions v2.0.x.
Bugfix:
- Fix
Always Hear Selected Users - Fix crash with
Prevent Leaving Anchors, when a local user was forced to swap between anchors.
Full Changelog: v1.2.9...v1.3.6