Skip to content
View S-V's full-sized avatar
  • Earth

Block or report S-V

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

An Opensource, GPU-Accelerated, Particle-Based, Multi-phase, Real-time Fluid Simulation Engine for Unity and a game which showcases its features.

C# 76 4 Updated May 14, 2025

Open source game engine written in Beeflang

Beef 113 4 Updated Jul 24, 2026

Performance-portable library for particle-based simulations

C++ 281 64 Updated May 29, 2026

Lean 4 programming language and theorem prover

Lean 8,753 930 Updated Aug 11, 2026

Custom macro coroutines: copyable, serializable, and with reflection

C++ 27 2 Updated Nov 1, 2025

C++20 coroutine library

C++ 143 10 Updated Jul 6, 2026

C++20 Coroutines run in baremetal RISC-V, with option to run on native host.

C++ 10 Updated May 10, 2025

Modern level editor for Red Faction (2001).

C# 3 1 Updated Jul 28, 2026

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

C++ 10,524 947 Updated Aug 11, 2026

Constant-complexity, deterministic, very fast memory allocator (heap) for hard real-time high-integrity embedded systems. Allocation takes ≈120 cycles @ RP2350 irrespective of heap usage. There is …

C++ 412 54 Updated Feb 9, 2026

inkle's open source scripting language for writing interactive narrative.

C# 4,897 538 Updated May 5, 2026

Rendering engine for the Carbon Game Engine

C++ 437 68 Updated Aug 11, 2026

Minimal Rust-inspired C++20 STL replacement

C++ 219 5 Updated Dec 25, 2024

Fast and simple multimedia compression

C 4 Updated May 24, 2026

High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.

C++ 24 1 Updated Jun 1, 2026

Protothreads extremely lightweight stackless threads implemented in C

C 170 45 Updated Nov 17, 2012

Hardened allocator designed for modern systems. It has integration into Android's Bionic libc and can be used externally with musl and glibc as a dynamic library for use on other Linux-based platfo…

C 1,956 156 Updated Aug 8, 2026

A collection of lock-free data structures written in standard C++11

C++ 982 62 Updated May 3, 2026

Tiny data-over-sound library

C++ 7,803 466 Updated Apr 16, 2026

High performance UI layout library in C.

C 17,799 701 Updated May 20, 2026

Fast exact discrete Hausdorff distance for related ordered contours.

C++ 1 Updated Jun 1, 2026

Box3D is a 3D physics engine for games

C 6,009 295 Updated Aug 8, 2026

A 2d game engine written in C

C 1,135 85 Updated Jan 6, 2025

GUI application for viewing and editing resources found in games powered by Decima Engine

Java 259 26 Updated May 10, 2026

Tools, notes, and research related to reverse engineering the Decima Game Engine.

C++ 57 3 Updated Jul 21, 2020

π RuView turns commodity WiFi signals into real-time spatial intelligence, vital sign monitoring, and presence detection — all without a single pixel of video.

Rust 89,602 11,909 Updated Aug 11, 2026

Runtime compiled C++ with hot-swapped classes.

C++ 129 13 Updated Aug 15, 2022

Arma: Cold War Assault Remastered Source Code Repository.

C++ 909 127 Updated Jul 16, 2026

Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example

C++ 49 11 Updated Oct 31, 2025
Next