Web, multimedia, and Minecraft systems developer
I build warm, minimal interfaces, realtime social tools, and server-side gameplay mechanics.
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GLYPH is my main web project: a warm, minimal social platform built with
It includes accounts, profiles, posts, likes, comments, reposts, clans, notifications, realtime updates, reports, verification, and admin tools. |
Deep brown surfaces, cream neutrals, organic green accents, rounded controls, generous spacing, and a calm interface rhythm. |
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Shared-state cooperative survival for Minecraft servers. Synchronizes inventories, armor, health, hunger, XP, effects, ender chests, advancements, sleep, and death. |
Invisible item frames with container click-through, protected displays, rotation locks, GUI controls, and admin tools. |
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Frontend and product UI
Next.js, React, TypeScript, responsive layouts, design systems, dark themes, interaction states. |
Realtime web apps
MySQL schemas, sessions, WebSocket updates, notifications, moderation, admin flows. |
Minecraft plugins
Bukkit, Spigot, Paper, Folia, event handling, configs, admin commands, release packaging. |
glyph platform social mechanics / realtime UX / admin tooling
visual language warm dark UI / organic green / calm readable surfaces
server-side tools Minecraft survival systems / configuration / stability
building small systems with personality, clear controls, and fewer sharp edges