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StereoKit
StereoKit
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More items
Comfortable display density
Compact display density
Add test running steps to CI
#1411
·
keveleigh
opened
Aug 28, 2026
·
·
3
Added lua autogenerated bindings
#1378
·
MalekiRe
opened
Jun 27, 2026
Contributor
·
·
Adds Android XR depth backend
#1373
·
austinbhale
opened
Jun 24, 2026
Contributor
·
3 tasks done
·
·
Actions Tests
#1352
·
maluoi
opened
May 14, 2026
Collaborator
·
·
Add Android mic input preset selection support
#1320
·
austinbhale
opened
Feb 20, 2026
Contributor
·
·
2
Fix build warnings C4018, C4244, and C4390
#1291
·
keveleigh
opened
Jan 22, 2026
·
·
WIP: Parse glTF extensions
#1231
·
keveleigh
opened
Jul 1, 2025
·
·
oculus/touch_controller add homebutton
#1091
·
tigerhu67
opened
Sep 3, 2024
·
·
2
Add overload to Model Ray intersection to return the relevant ModelNode
#1090
·
ponugotimanasaqc
opened
Aug 30, 2024
Contributor
·
·
6
Show EGL error information for debugging purposes
#1086
·
Pandapip1
opened
Aug 26, 2024
·
·
1
feat: Added == and != operator overrides to Vec.cs classes
#1048
·
notpatern
opened
Jul 17, 2024
·
·
2
Inspector Tools
#1000
·
maluoi
opened
Jun 4, 2024
Collaborator
·
·
Random stuff
#877
·
moshimeow
opened
Feb 26, 2024
Contributor
·
·
2
Server Tests
#805
·
maluoi
opened
Dec 10, 2023
Collaborator
·
·
hands: Make far ray start from between the user's shoulder and wrist
#678
·
moshimeow
opened
Jul 22, 2023
Contributor
·
·
keycodes
#657
·
spatialfree
opened
Jul 6, 2023
Contributor
·
·
2
Attempt at implementing Euler angles
#595
·
Strepto
opened
Feb 22, 2023
Contributor
·
·
1
Draft: Elbow stuff!
#582
·
moshimeow
opened
Jan 25, 2023
Contributor
·
·
Add API to get systemName as reported by OpenXR
#563
·
paulmelis
opened
Jan 12, 2023
Contributor
·
·
7
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