Stars
Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.
AI-powered reverse engineering assistant that bridges IDA Pro with language models through MCP.
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
Cloth Simulation by Position Based Dynamics + Unity Job System
Zero Allocation StringBuilder for .NET and Unity.
Provides an efficient allocation free async/await integration for Unity.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Zero encoding extreme performance binary serializer for C# and Unity.
Unofficial UnityHub Alternative Project Launcher with time saving features!
Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya
An implementation of Fast and Deep Deformation Approximation (Bailey 2018) for Autodesk Maya.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Wan: Open and Advanced Large-Scale Video Generative Models
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
SSR solution for Unity URP
Stores here is the demo project of pre-baking-based Unity water shader accomplishment.
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.