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Hypnos Entertainment
- San Francisco, California
- https://mastodon.gamedev.place/@ajmmertens
- @ajmmertens
Stars
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Flax Engine – multi-platform 3D game engine
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Nez is a free 2D focused framework that works with MonoGame and FNA
Robust multiplayer game engine, used by Space Station 14
Infinity Square/Space. The prototype of the game is open source. Unity Asset.
A tiny bevy-like archetype-style ECS library for dotnet
A lightweight and easy to use entity component system with an effective feature set for making games.
Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.
Official repository for Territory Control 2's base content.
XML-based data markup language, intended for C# game development.
Unity project files to accompany the Hello-World tutorial on the entitas wiki.
Hierarchy-Based Entity Component System (ECS) Framework
WIP C# game engine using Entity Component System design