Skip to content
View SanderMertens's full-sized avatar
🐥
Feeding flecs
🐥
Feeding flecs

Sponsors

@schpidah
@0x0177b11f
@Megafunk
@wirepair
@thejustinwalsh
@mctb32
@wackoisgod
@Hronet
Private Sponsor

Organizations

@cortoproject @flecs-hub

Block or report SanderMertens

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
29 stars written in C#
Clear filter

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,663 1,315 Updated Nov 25, 2025

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C# 16,392 2,855 Updated Jan 26, 2026

Flax Engine – multi-platform 3D game engine

C# 6,603 650 Updated Feb 5, 2026

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.

C# 3,507 5,019 Updated Feb 7, 2026

Unreal Engine .NET 6 integration

C# 3,298 247 Updated Jun 7, 2023

Nez is a free 2D focused framework that works with MonoGame and FNA

C# 2,008 375 Updated Jan 30, 2026

Svelto ECS C# Entity Component System

C# 1,353 102 Updated May 1, 2025

Robust multiplayer game engine, used by Space Station 14

C# 643 574 Updated Feb 5, 2026

High-performance C# ECS

C# 528 51 Updated Feb 5, 2026

URP renderfeature test project

C# 458 83 Updated Dec 26, 2022

A C# wrapper for flecs

C# 235 23 Updated May 25, 2025

Infinity Square/Space. The prototype of the game is open source. Unity Asset.

C# 217 40 Updated Apr 10, 2023

A tiny bevy-like archetype-style ECS library for dotnet

C# 135 2 Updated Feb 3, 2026

Minimal hackable C# ECS (sparse buffers)

C# 74 5 Updated Sep 18, 2022

A lightweight and easy to use entity component system with an effective feature set for making games.

C# 66 6 Updated Nov 13, 2022

Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.

C# 56 9 Updated Oct 8, 2023

Official repository for Territory Control 2's base content.

C# 37 4 Updated Feb 3, 2026

Generate C# bindings from C headers

C# 30 4 Updated Feb 12, 2025
C# 21 6 Updated Aug 22, 2020

XML-based data markup language, intended for C# game development.

C# 20 3 Updated Dec 20, 2025

Cities: Skylines 2 - ECS Explorer

C# 20 Updated Dec 19, 2023

Unity project files to accompany the Hello-World tutorial on the entitas wiki.

C# 14 2 Updated Apr 27, 2017

Hierarchy-Based Entity Component System (ECS) Framework

C# 12 2 Updated Nov 13, 2024

WIP C# game engine using Entity Component System design

C# 11 1 Updated May 4, 2022
C# 9 Updated Jan 3, 2024
C# 4 Updated Mar 25, 2025
C# 2 Updated Nov 6, 2019

Entity-component system built on top of Dec.

C# 1 2 Updated Jan 8, 2026